Has depleted uranium been considered for radiation shielding in crewed spacecraft beyond LEO? It does say that higher impact means more damage if the attack numbers are comparable, but it does not show any formula. As a good example, Red Death has an impact significantly higher than other Pulse Rifles of its archetype, but it does the exact same amount of damage if you disregard ballistics modifiers. The best answers are voted up and rise to the top, Not the answer you're looking for? For PvE, just try out weapons.
Connect and share knowledge within a single location that is structured and easy to search. Base Blade Barrage 219,000 8. Comment *document.getElementById("comment").setAttribute("id","a4064d92c84210e1653087c9a4ddc865");document.getElementById("b7ae61571b").setAttribute("id","comment"); Save my name, email, and website in this browser for the next time I comment. Can you update this to the Witch Queen changes. Word of Crota), Hand Cannon 2; 22 RoF; 81 Impact - 2.2810 WM (eg. Damage Resist is for a single melee and stacks with charge to x3. The Vow of Disciple raid linear fusion rifle Cataclysmic is the main weapon that can have this roll. With the recent buff and Solar 3.0 overhaul, this weapon is now a good and very easy option for damage. Shoot Izanagis Burden and Reload for single charge shot.
Destiny 2 DPS chart: The Highest DPS weapons This is great for a warlock who is using Well of Radiance to get your teammates charged with light to utilize some of the mods below. I don't really want to go into detail for how I did this since it involves a lot of algebra, but a few of my sources of info are attached at the end of this post. First started playing video games on the N64 and GameCube and I still enjoy playing those games today. This is a pretty simple part of the damage equation. For example, all adaptive Sniper Rifles deal the same damage per bullet at the same rate of fire and therefore do the same DPS. WebFor full functionality of this site it is necessary to enable JavaScript. Dreambane Mods 10% each mod adds together for a max of 50%. The Messenger (Adept)), Scout Rifle 1; 52 RoF; 35 Impact - 0.9450 WM (eg. Newly added Adagio calculator! I have confirmed this by using a lot of different weapons and making several characters in the past, and have collaborated with a fellow Guardian whilst doing this to ensure my conclusions were accurate. Timur's Lash). If you are using the values from your ingame Character Stats screen, calculate your Base Tracker Video Analysis and Modeling Tool. Also it would mean that rocket launchers don't do any damage since they don't have an impact stat. This follows the trend of a compounded 7% increase in damage per level where there are four levels; 1.07x1.07x1.07x1.07 = 1.311. As a reminder, it follows the rough pattern of: [Weapon modifier] x [Attack modifier] x [Shot modifier] x [Perk modifiers]. Web33%, 55%, 70%. Damage using the strategies mentioned earlier by reload canceling through a weapon swap, a vortex grenade, or super. For the crafting obviously a few simplifications had to be made in order to make perks work universally, nonetheless we are confident they are decent approximations of the actual performance ingame. However, Taken Barrier will stack with Hive or Fallen barrier for 36% resistance to those enemies. Corrected now, thanks for the heads up! The damage is made up with the utility of debuffing the target making them take 30% more damage from you and teammates. I also All new raid weapons have been added, Stats, recommend rolls etc. Damage perks will significantly change maximum DPS values. Was there a difference in impact level between the two and were you testing this on the same level enemy with both guns? If kinetic does not have Auto-Loading holster, reload cancel the weapon by swapping to energy weapon. The higher the impact, the more damage you deal each time a bullet connects. Some Damage Resistance, such as Warlock Nova Bomb, Titan Thundercrash, and Hunter Blade Barrage occur over such a brief period in time that resistance was difficult to test. In raids and dungeons DPS (Damage Per Second) is a facet that loadouts are based around. The attack stat is a multiplier that affects how much damage you deal to different level enemies. There is a little more nuance to what equipment is best than having everyone equip the same weapons that have the best output due to team damage buffs, boss debuffs, using supers for damage, ease of use, and general access to certain weapons and mods. Either forego the need for actual hard math, or we'll have to experiment a lot to see if we can see a pattern. These are important things to understand when reading these tables: Just as the Destiny 2 Meta and TTK values, DPS values can dramatically change from season to season. For a Legendary or Exotic weapon, the Rarity modifier is 80, but for a Rare it's 60, Uncommon is 40, and Common is 20. High impact weapons also tend to have low rates of fire.
I've been obsessed with Destiny 2 for years now, and I hope to provide new and returning players with the guides and resources I wish I had when I first started. Updated as of Season of the Seraph (S19). Learn more about Stack Overflow the company, and our products. While existing community DPS sheets are all amazing pieces of work and great resources in general we were interested in a slightly different approach of weapon comparison. This technique is specific to usage of the bait and switch perk. seems like Tarrabah is missing from the primary weapon list. This can be supplemented by Actium War Rig on titans to reload the weapon while it is used, or a hunter Marksmans Dodge to reload the weapon, skipping the long reload animation. How do the damage mission modifiers work? For more information, please see our This website uses cookies to improve your experience. Timur's Lash). Welcome to Destiny Reddit! All 3 sections show heavy weapons. I believe the damage value is the exact same representation that you would see on weapons in Diablo 3, it is an aggregated value based on the stats of the weapon. In that case, prioritizing a well of radiance instead of a nova bomb super would be best to ensure you and your teammates stay alive while dealing damage. Yes, the exact equation needed for figuring out damage dealt by a bullet. Another mod to become charged with light, this time the condition is picking up an orb of power. Scan this QR code to download the app now. No quit save on freelancer mode? Like golden gun this super deals a large chunk of damage.
Destiny 2 Aegis of the Kell II), Pulse Rifle 3; 66 RoF; 14 Impact - 39 AM (eg.
Destiny 2 Adding EV Charger (100A) in secondary panel (100A) fed off main (200A). To subscribe to this RSS feed, copy and paste this URL into your RSS reader. Likewise, although in general RoF follows an exponential increase curve better representative of RPM, it is a stat with no numeric importance. However these are ONLY effective against a Nightmare Hunt Boss, no other enemy tested had damage reduced. Privacy Policy. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In Destiny 2, buffs and debuff are temporary effects that can be either placed on your character or on your enemy. When using Divinity you can swap to a rocket, quickly shoot it, and let the rocket reload itself using the perk. If you have any suggestions on how I can improve this, please let me know! The base bullet damage displayed on your character sheet. When picking up an elemental well that matches your subclass elemental type, your damage with a weapon with a matching element gets increased damage. Damage buffs do in fact stack. For the sake of clarity, DPS in Destiny 2 is calculated per archetype and not per weapon (excluding some Exotics). For example, all adaptive Sniper Rifles deal the same damage per bullet at the same rate of fire and therefore do the same DPS. Impact stat is how much damage you deal per shot. If you are the member of your team who is so kindly using Divinity, you can increase your DPS by using a rocket launcher with Auto-Loading Holster. Resistant Tether 5% and Enhanced Resistant Tether 10% In Garden of Salvation, each mod adds their resistance together for a max of 50%. So, a 365 Fatebringer would deal 288.38/220 = 1.311 times as much (31.1% more) damage as a maxed non-Ascended 300 Fatebringer. Gheleon's Demise), Hand Cannon 1; 32 RoF; 68 Impact - 25.2 AM (eg. Basically more than 3 is essentially useless compared to any other mod.
Damage Calculator - Division Builds - GitHub Pages For Example, the overshield from Saint-14s helm with Bubble is a different amount then the overshield from the defensive strike melee ability. Below is a list of top options and a short description of recommendations and their roles during a damage phase. For more details, continue reading or check out the spreadsheet, Spreadsheet with full details, charts, and breakdowns of Mods, Exotics, and Abilities. Link to the D2 Damage Generator Spreadsheet, Scan this QR code to download the app now. You can find a full documentation off all features and the methodology used in the spreadsheet itself so this post is probably not the right place. I've been covering gaming since 2012, and some of my work has been featured by large brands, including MSN.com, Forbes, Rock Paper Shotgun, and more. High aim assist, low stability & handling, Excellent aim assist, low stability & handling, Excellent range & aim assist, low handling, Excellent aim assist & handling, low range. Welcome to Destiny Reddit! The table below will also include examples of the best weapons per archetype. For those who didn't: It's a Spreadsheet that contains all heavy How to combine several legends in one frame. This chart provides a brief overview of how Damage resistance works with your power level compared to the Activity power level.
Destiny 2 Power Calculator I can't check at the moment but are you saying that two guns with the same damage rating and same rate of fire would have different damage per shot if the impact rating is different? Your average bullet damage in Last Stand. Ember of Char: Solar ignitions apply scorch to targets. What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Here you can also adjust perks to show the PvP time-to-kill values, including any weapon-specific perks, e.g. This data was then transferred to Excel where it was translated into individual tests and percentages were calculated from the pixel measurement differences. When using multiple weapons and/or bait and switch reload canceling is performed by weapon swapping and the occasional ability use. The Weapon Type Damage roll on your gloves. Hello Guardians, today we want to share a little project with you that we've been working on the last couple of weeks. In reality there seems to be some additional rounding, or integer math being done in damage calculations, leading to smaller damage sources actually being rounded up. Each Tier of Resilience is effectively a 1-2% increase in overall shield, which ends up only being about a 0.5% increase in your overall resistance to damage. Weapon It does not stack with itself. The higher the impact, the more damage you deal each time a bullet connects. The data I refer to is available in this google spreadsheet.
Damage Calculator? : r/DestinyTheGame - Reddit False Promises This is the warlocks version of a quick damage dealing super. Interpreting non-statistically significant results: Do we have "no evidence" or "insufficient evidence" to reject the null? The exotic perk rework of this famed weapon was fantastic as in the olden days of Destiny 1, 6 Gjallarhorns were the best means of DPS, no questions asked. From PC, Xbox, PS5 and all your other favorite gaming platforms, theres some amazing titles for everyone to look forward to in the coming year. This is what took the most time to precisely figure out. Well do the same thing and assume even class numbers across the board with 2 of each class. Therefore, the damage per bullet equation does not take the Impact stat value into consideration and RPM does not take the RoF stat value into consideration. Please read the sidebar rules and be sure to search for your question before posting. This is not to say that you can't be good without knowing how damage works, but rather that by knowing how damage works you can achieve precisely what you want to achieve by using a weapon that achieves what you prescribe. In other words, a 242 Fatebringer will do 162/220 = 0.736 times as much damage as a 300 Fatebringer. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. Any damage increases from multiplicative talents. It has a slow fire rate and generous aim assist allowing for easy damage. Building as a defensive measure is hugely important, and the safety net it provides is something we dont take lightly. 300, 331, and 365 Attack weapons will do the same amount of damage to any enemy of Lv20 and below. Can be the Gjallarhorn user. Additionally, because of the weapon archetypes distinction, this means a 365 Fatebringer will deal 1.311 times as much damage as any 300 Attack Hand Cannon 2. Esoterikk has posted a videooutlining most of the current mods and changes for Beyond Light. Your average bullet damage in the Dark Zone. WebAs for calculating combined damage modifiers, it's pretty simple.
Welcome to Destiny In Depth - Destiny In Depth Atheon's Epilogue), Auto Rifle 2; 88 RoF; 8 Impact - 0.3895 WM (eg. If you want to know how I calculated WMs, well You can trust that they're correct because I've experimented with the values I found and used multiple weapons for each archetype in addition to various sources.
Destiny 2 Most hard-hitting damage sources count as Area of Effect (AOE) damage and are reduced by this mod. No need to run Divinity nor Witherhoard. Once the other action is performed that weapon can be used once again given that the timing window of that animation is completed.
Destiny 2 - All Classes, subclasses, and perk trees These are the stats of sword blocking withTemptations Hookwith different Guard perks. This sub is for discussing Bungie's Destiny 2 and its predecessor, Destiny. Going by positive feedback from my previous posts I believe this is something to benefit the community. The Last and most important factors to consider are what you have and what you are comfortable using. This means that if you're comparing Attack directly you might as well be comparing levels. This Titan will use the same damage strategy with the Witherhoard and super combination. Sure, damage increasing ballistics will increase Impact and vice versa, but the amount that the Impact stat is changed by has no actual effect on the gun's damage output. Most of the credit for the mathematical finding of the equation goes to well, me, I suppose. Edit: So apparently I forgot to factor Range into the damage formula. This is a simple point and click super with a fairly fast animation. Click here for what this would look like if written better. If you have a calculator that can't use logarithms of variable base values, then you can instead enter this as: (300 - Rarity modifier) x 1.07log(Attack rating/300^)/log(1.05025). Golden Gun or Blade Barrage Marksman and Celestial Nighthawk if using golden gun for precision damage bonus or Knock em Down and Star-Eater Scales if using Blade Barrage, and any group of weapons. This allows Bungie to set arbitrary damage values for the various weapons for balancing purposes, and in general all legendary weapons have approximately equal times to kill. Weapons can be any preference and is a good candidate to be the sole Gjallarhorn user. Cookie Notice With very few Minor, Major, and Boss Resist mods provide a stacking 10% resistance. Is the boss constantly moving and hard to hit like Rhulk in Vow of the Disciple? But the second is often not considered. density matrix. This super is recommended for any player outside of Well of Radiance using warlocks. Calculate your estimated bullet damage, burst damage and DPS. The Summoner (Adept)), Pulse Rifle 1; 77 RoF; 4 Impact - 39 AM (eg. Essentially, as you approach the Power level of the activity; received damage drops substantially. There's also an insanely large number of Fusion Rifle archetypes so I can't be bothered finding the Weapon Modifiers of those. That will also include overshields. With the new ways that armor mods work, in addition to new exotics, abilities, and a whole new subclass; a lot of this information may be outdated. There is only one Witherhoard to avoid any lost damage from damage tick bugs. This is especially true for Heavy weapons: Secondary: Grenade Launchers, Machine Guns. Buffs are effects that you can use on yourself to increase your damage output, whereas debuffs can be placed on enemies to make them weaker and thus receive higher damage. Massive Breakdown's Destiny 2 Weapon Stats Spreadsheet. Shadowshot Moebius Quiver and Vortex Grenade with Echo of Undermining, Izanagis Burden, and energy slot weapon, rocket launcher with auto-loading holster and explosive light, and charged with light mod. Where appropriate, this was used to calculate resistances or combined resistance information. Here are the instructions how to enable JavaScript in your web browser.
The entire damage formula for Destiny explained, including steps Cleaner SEARCH tab and overall tidy of the whole sheet, Removed the DPS tab and added it into the Full Stat List tab, Hid the Full Archetype TTK List and Reference tabs as they are just calculations, feel free to unhide them, Effective range calculations now match the formula by. You can use the contacts provided in the sheet or use this post for any kind of questions or feedback. This project is currently unmaintained. Destiny 2 Best in slot finder, damage calculator, recommended rolls and more Database/Toolkit Spreadsheet. Only witch queen exotics made the cut? The takeaway from this is that you should infuse your weapons as high as possible up to the power level cap of the activity minus your artifact level. With the new year fast approaching and many new game releases on the horizon, its time to look ahead at some of the biggest upcoming games of 2022. So these are useless for any sort of equations, and instead what is actually important in a damage calculation is the weapon's class and archetype. There really isn't much to say about this part, other than 'use the correct modifier'. Destiny 2 and Valorant are my two favorite games to play as I love tinkering with builds in Destiny and lineups/ strategy in Valorant. Required fields are marked *. Effectively, a combination of Burst DPS and Sustain DPS. What does "up to" mean in "is first up to launch"? Major edit: Added in the Special Weapon 'Weapon Modifiers' that I could find, as well as the Machine Gun Weapon Modifiers. Damage output will be divided by 1.07 per level where damage begins being reduced. A couple 'rules' worth noting are that: Body shot damage always rounds up or down to the closest integer. Burning down a champion quickly, or for bosses with multiple damage phases, clearing a phase quickly. When reloading there is an animation in which the clip is reloaded and ammo shows as being populated in the lower-left corner, but you are unable to shoot the gun during this animation. For the sake of clarity, DPS in Destiny 2 is calculated per archetype and not per weapon (excluding some Exotics). Also the "Upgrade damage" mods increase attack rather than impact. Ease of use is not quite there as there is precision and technique required to get the most out of this weapon. Comment *document.getElementById("comment").setAttribute( "id", "adfe0c0fb967929fc76ca8b64995ca64" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Your email address will not be published. In the beginning this was intended, Hey there, So we didn't do a good job of communicating why we are exploring this change. Keep in mind that the top Power weapons are not only defined by their raw DPS or Total Damage. With the various things. Webweapon damage calculator for any one that's interested here is a calculator to tell you how much damage you should do with a weapon. TL;DR; The damage value is Damage per second and not Damage per shot. Word of Crota), Hand Cannon 2; 22 RoF; 81 Impact - 25.2 AM (eg. WebDamage Calculator. Increases Sword stats to max, resistance is still dependent on the sword frame. Well of radiance, Divinity, Auto-Loading Holster rocket launcher, and Lunafaction Boots. On Mar 15, 2022 9:19 am, by Gamer. e.g.
weapon damage calculator > Destiny | Forums | Bungie.net Theoretically the Heavy Weapon archetypes and Special Weapon archetypes each have their own Weapon Modifiers as well, but it would take time for me to calculate and confirm them and I don't have much motivation to do that. No other rounding of numbers is done in the calculation, ever. The entire damage equation in full detail for a weapon with 300 or less attack is: Damage per bullet = Weapon Modifier x (Attack rating - Rarity modifier) x Shot Modifier x [Perk modifiers], And for a weapon with 300 or more attack it's: Damage per bullet = Weapon Modifier x ((300 - Rarity modifier) x 1.07log1.05025(Attack rating/300)) x Shot Modifier x [Perk modifiers], Example calculation: A 365 Attack Fatebringer getting a critical hit against a Fallen Dreg: (2.2810) x ((300 - 80) x 1.07log1.05025(365/300) x (3) x (1) = 1973.356 = 1973 damage. Calculate your estimated bullet damage, burst damage and DPS. C) "What you're shooting at", the Shot modifier. For example, just as damage numbers and ease of use are extremely important, a weaponsrole is critical too. Edit: Added in the Special Weapon WMs. Times-to-kills are listed with optimal damage (maximum damage at close range) and damage falloff will dramatically affect the listed numbers (SMGs and sidearms in particular). Destiny 2 Power Weapons: What is the Meta? Keep in mind that the top Power weapons are not only defined by their raw DPS or Total Damage. Many other things come into play. (It helps to think of it as a kind of armour pierce). That was an error on my database (it was showing the same as Total damage). just select the weapon type from the drop I use a different weapon for other areas of the game.
Destiny 2 Nova Bomb Cataclysm, Vortex Grenade with Echo of Undermining and combination of weapons based on preference. So overall, the damage equation follows the form of [Weapon modifier] x [Attack modifier] x [Shot modifier] x [Perk modifiers]. This is best paired with Vortex Grenade due the duration in which it lasts. Unfortunately, elemental resists only provide a 5% resistance and stacks in a standard fashion. Environmental damage was often used in these cases, however there is an environmental modifier applied while in super. If this is the case the other players will be incentivized to use rocket launchers. Palmyra-B is the easiest weapon to acquire this roll on due to it being a craftable weapon. If exotic, how to get the catalyst and what it does. For example if you reload cancel and then quickly sprint, your weapon will ready once again and the animation will not be performed, but the weapon still can NOT be fired during the timing window in which the animation would have otherwise occurred. For the sake of simplicity and inclusion lets assume your team contains 1 of each class. Red Death), Pulse Rifle 4; 59 RoF; 30 Impact - 0.6690 WM (eg. Abyss Defiant), Auto Rifle 3; 77 RoF; 28 Impact - 39 AM (eg. This category only includes cookies that ensures basic functionalities and security features of the website. In list form (This info is also in the spreadsheet), Auto Rifle 1; 100 RoF; 2 Impact - 0.2605 WM (eg. It is mandatory to procure user consent prior to running these cookies on your website. This weapon pairs well with any exotic mentioned above, especially Divinity which we will cover in the techniques section below. It is recommended to have 1 player in your team using this for 6 person activities and is not necessary to use during 3 person activities as the percent debuff isnt worth having one third of your damage being heavily diminished to increase the damage of the other two. WebProjectile speed: Projectile acceleration: Weapon has damage falloff? This is while they are active in the case of roaming supers, and while being cast in the case of supers like Nova Bomb and Blade Barrage. We also use third-party cookies that help us analyze and understand how you use this website. Highly recommended list of community spreadsheets, websites, posts from amazing people, including the sources I used. There is no Divinity because there are only 3 people, and the 30% debuff isnt worth the loss of damage and can be made up by use of tether and a Vortex Grenade. For a max-possible attack weapon of an equivalent level (300 = Lv30, 315 = Lv31, 331 = Lv32, 347.5 = Lv33, 365=Lv34), damage will only begin to reduce on an enemy 10 levels lower. Atheon's Epilogue), Auto Rifle 2; 88 RoF; 8 Impact - 39.5 AM (eg. but you can look here for precisely how they affect damage, Click here for what this would look like if written better, https://docs.google.com/spreadsheets/d/1L7FV9l4hXo2tHD3XlFUp854XvJIwTKFIPvASLduPPS4/htmlview?pli=1&sle=true#gid=0, https://docs.google.com/spreadsheets/d/1IO-vVz9LasXwh_KhBh6V_0KWbBS5cQAXJSRN8_8nFmQ/htmlview?usp=sharing&sle=true. Your average damage dealt within one Magazine in Last Stand.
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