Supports melee strike skills, causing them to also strike at extra targets simultaneously. It hunts; as silent as falling snow, as deadly as the tempest. With unending determination and resolve he destroyed first the gates. Supported Skills Deal 1% increased Damage while on Low Life, Supported Skills have 0.25% increased Attack Speed when on Low Life, Supported Skills deal 1.5% increased Damage with Hits against Enemies that are on Low Life, Supported Attacks deal Added Physical Damage with Weapons equal. Deals (11.7-439.4) Base Fire Damage per second. Targets an area and builds up stages in that area based on cast speed. These passive skills grant increased cast speed for totems. Minions cannot gain rage. A gentle hand rarely leaves a mark on the world. 1.25 Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. = Teleports the character to a nearby monster and attacks with a melee weapon. Right click to remove from a socket. Place into an item socket of the right colour to gain this skill. Instead, cast speed is used for that purpose. "That bronze girl sure knows how to cut someone down to size!". Converts 5% of Physical Damage to a random Element. It flies out and then returns to you, in a spinning attack that damages enemies in its path. The result of the catalytic reaction would be either immortality for all. Supports melee strike or slam skills. Worth noting that Totems, Traps and Mines are not Cast, but instead placed/thrown/layed respectively. "Test subjects were unable to strike even a motionless target. Please consider helping keep the wiki up to date. 1 Supported Skills deal 0.5% increased Elemental Damage, Supported Skills have 0.25% Chance to Freeze, Shock and Ignite, Supported Skills convert 0.5% of Physical Damage to a random Element, Supported Skills deal 3% more Elemental Damage per 5 of lowest Resonance. 0.5 Cast speed is a keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Supported Skills Repeat an additional time, Supported Skills have 0.5% increased Cast Speed, Supported Skills have 0.5% increased Cooldown Recovery Rate, Ignites from Supported Skills deal Damage 0.5% faster, Supported Skills have (20-39)% increased Cast Speed, Supported Skills have 0.5% increased Minion Movement Speed, Minions from Supported Skills have 1% increased Cooldown Recovery Rate, Supported Skills have (25-44)% increased Minion Movement Speed. Must support both an attack skill and a spell skill to work. Supported skills can only be used with bows. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. If an enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance. Please consider helping keep the wiki up to date. This is a Support Gem. These passive skills grant increased attack speed for minions. When a fallen leader's body is taken to the funeral peak. Frenzy charges increase your attack speed. I know that cast/attack speed works for the trigger part (tested it, spells go off faster), but I don't know if the trigger is detonation speed + cast speed or if detonation speed is a subtype of action speed (like fire is a subtype of elemental), in which . The cooldown can be bypassed by expending a Frenzy Charge. Nearby Allies have 30% increased Attack and Cast Speed. You gain stages while it moves, until it stops at a maximum total distance.
Haste | PoE Wiki Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. This provides a similar effect to increased attack speed. Throws a spectral copy of your melee weapon. Consumes a corpse, which temporarily empowers your minions with swiftness. "An absurdly vicious weapon in the hands of our test subjects. Cannot be used by Traps or Mines. An Emperor must conquer his own darkness before he can act as a beacon of light. The minion will die when you have no Virulence. "Physical forces and flames seem to share some innate bond. Cast speed is a keyword and refers to the speed of using skills which are spells and is calculated as uses per second. You are in Blood Stance by default. "Physical forces and flames seem to share some innate bond. Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion.
Accelerating Catalyst PoE - Speed modifiers "Beware. For example, if a player is using a skill with a base cast time of 0.8 seconds, and the player has a total of 50% increased Cast Speed, then the modified cast time can be calculated as follows: 1 Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from. Game data exports will becoming later as the technical changes in addition to regular changes take some more time.
Gameplay Help and Discussion - Attack Speed vs Cast Speed - Path of Exile Creates a stationary electrical orb that frequently unleashes a splitting bolt of lightning at a nearby enemy. Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. Supported Skills deal 0.5% increased Melee Damage, 2% increased Effect of Combat Rush granted by Supported Skills, 1% increased Damage to Close Range Enemies, Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity. It periodically activates while attached, triggering linked spells. Their last thoughts were not of their friends. Only works with Axes and Swords. One by one, they stood their ground against a creature. Fire makes the perfect blossom in the endless night. Ensnared Enemies take (15-20)% increased Projectile Damage from Attack Hits. Each activation, energy spreads from each energised enemy to an enemy in range which is not energised by the brand. I rely on the charity. For the Vaal, the relationship between slave and master was as intimate and volatile as that of lovers. It is too easy for the soul to escape from an open heart. You and nearby Allies have 0.5% increased Totem Placement speed, You and nearby Allies have 0.2% increased Projectile Speed, Buffs on You and nearby Allies expire 0.25% faster, You and nearby allies gain (9-16)% increased Attack Speed. Supports melee attack skills. "For the life of the flesh will always be in the blood.". Grants a buff giving more poison damage and a chance to inflict poison. You can gain charges for your life and mana flasks by hitting the cursed enemy. ", The Eternals commanded an army that need not eat, sleep, or breathe. To the Maraketh, death is as intimate as love. "Recommend further production of Prototype #122. Performs two fast strikes with a melee weapon, each of which summons a double of you for a duration to continuously attack monsters in this fashion. Only works with Daggers, Claws, and One-Handed Swords. The maximum quality is 20%. Supports attack skills that can be used with bows. Requires a Mace, Sceptre or Staff. These passive skills grant increased attack speed for totems. Normal attacks and attack skills derive attack speed and damage from the weapon(s) equipped. Quote this Post. Up to 50 Blades can be detonated this way. The following Cluster Jewel keystone passive skills are related to attack speed: The following Ascendancy passive skills are related to attack speed: "Attack Speed" redirects here. The strong survive. If the melee strike hits a target, that enemy cannot also be hit by the area damage. It offers you nothing. Supports melee attack skills. The horrors we've encountered are nothing, Forget your kite shield. Cannot modify the skills of minions. Showing by animated action with weapon. When a craving cannot be sated, any source will do. Cannot support totems, traps, or mines. Give yourself to the flames and your name. Throws a spectral copy of your melee weapon. If dual wielding, will strike with both weapons. These passive skills grant increased attack speed while dual wielding. Requires a claw, dagger or sword. All characters have the following attack speed stats. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare.
These passive skills grant increased attack speed with daggers. Attacks with Supported Skill are Ancestrally Boosted, no more than once every (2.5-1.8) seconds. Cast speed is calculated as 1 second/cast time of spell. Requires a Bow. On the one hand it would be nice to see the tick rate increased by cast speed, it would give you another option to increase your dps, but on the other hand it frees up one affix slot. Requires a Dagger, Claw or One-Handed Sword. Enemies can be hit by multiple arrows from the same attack. Supported Skills deal 0.5% increased Damage over Time, Supported Skills have 0.25% increased Attack and Cast Speed, You and Enemies have 1% increased Movement Speed while inflicted with an Ailment from Supported Skills, Supported Skills deal (20-34)% more Damage over Time, Supported Skills deal 0.5% increased Chaos Damage, Supported Skills have 0.25% increased Area of Effect, Supported Skills have 0.02% of Chaos Damage Leeched as Life, Supported Skills deal (20-34)% more Chaos Damage. The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them. Cannot modify the skills of minions. Hits enemies, adding some of your physical damage as chaos damage and inflicting poison which will be affected by modifiers to skill duration. / You are in Blood Stance by default. base cast speed These passive skills grant increased attack speed for totems. Corpses Spawned have 2% increased Maximum Life, Deals (15-407) to (22-611) Physical Damage. Projectiles from Supported Skills Pierce 0.1 additional Targets, Projectiles Fired by Supported Skills have 5% increased Projectile spread, Supported Skills fire 3 additional Projectiles, Supported Skills have 1% reduced Mana Cost, Projectiles Fired by Supported Skills have 1% increased Projectile spread, Supported Skills fire 2 additional Projectiles. Modifiers that cause additional projectiles to be fired will add more shards, not more copies of the shield. Can only hold charges while in belt. \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}{\begin{aligned}1/0.8&=1.25{\text{ casts per second }}&{\text{base cast speed}}\\1.25*(1+0.5)&=1.88{\text{ casts per second }}&{\text{modified cast speed}}\\1/1.88&=0.53{\text{ seconds }}&{\text{modified cast time}}\end{aligned}}. Fire makes the perfect blossom in the endless night. Supported Attacks will Trigger a Supported Spell when you Crit an Enemy. Supported Skills deal (50-59)% more Chaos Damage over Time. Only works with Axes and Swords. "Admittedly lacking the finesse of the fabled original. Increases and Reductions to Cast Speed apply to Attack Speed at 2.5% of their value. It was Doedre who learned that pain is just as much about fear as it is about injury. When this spell deals damage, if your Lingering Blades or Blade Vortex blades are nearby, it will detonate them, dealing damage again in an area around them. Only works with Daggers, Claws, and One-Handed Swords. Supports any bow or wand attack skill, causing it to summon a ballista totem that uses the skill for you. "The theft of another's vitality is short-lived, but sweet. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Accelerating Catalyst Guide It can be only applied Continue reading . Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. Cannot be supported by Multistrike. Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies. "A sprinkle of liquid encouragement is often required, "May the Blessed Lakishu watch our backs and our wives. ", "Suppression troop two, the 'Martyrs for Science,' were able to seal the portals before Outpost Four was overrun. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with daggers, claws and one handed swords. Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Burning enemies are dealt more damage. Instead of casting that spell, you will summon a totem that casts the spell for you. The bladestorm repeatedly damages enemies, based on your weapon damage and attack time, for a duration. = It periodically activates while attached, causing a fiery meteor to fall from the sky. Ancestrally Boosted Slams have 0.5% reduced Enemy Stun Threshold, Ancestrally Boosted Slams deal (70-98)% more Damage with Hits. For the passive skill, see. Consumes a corpse, granting increased critical strike chance and additional critical strike multiplier to your minions. 10% increased Evasion Rating while Moving. Jump into the air, damaging and knocking back enemies with your weapon where you land. Attack speed does not increase the rate that spells can be cast. Summons a Lightning Golem that grants you increased Attack and Cast speed. These passive skills grant increased attack speed for minions. Haste Aura, Spell, AoE Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36 Requires Level 24 Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. "Test subjects were unable to strike even a motionless target. "Why waste such a fine arrow on just one man?". Maligaro was transformed by Raulo's love. A list of base items that affect attack speed. At 20% quality, anomalous kinetic bolt has "Increases and reductions to cast speed apply to attack speed". Fires multiple arrows at different targets. Each Corpse spawned has 1% chance to be a Forgotten Corpse. These passive skills grant increased attack speed with one-handed melee weapons. If striking three times in a row, the third strike will freeze enemies more easily. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed. Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Right click to remove from a socket.
Confused about what affects totems and how - Path of Exile - GameSpot Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines. Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The worst of Axiom were imprisoned by more than iron. 197% increased cast speed from 12x cobalt jewels, 12-20% each 132% increased cast speed from 4x large cluster jewels rolled to 3% cast speed and 35% small passive effect, 33 small nodes allocated 196% increased cast speed from skill tree passives 260% increased cast speed from 14x abyss jewels, 17-19% each, socketed into gear Grants Minions +0.1% Chance to Block Attack Damage. (20-39)% increased Stun Duration against Enemies that are on Full Life. In general. casts per second Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies. It spins around while flying in a large spiral, damaging enemies in its path, and bouncing if it collides with walls. It replaces other Catalyst quality types. Xibaqua's treachery was met with divine fury. After a short preparation time, you attack repeatedly with a ranged weapon. After the fires swept down from the sky and swallowed the city. Supported Skills deal 0.5% increased Attack Damage, Mirage Archer fires 0.1 additional Projectiles with Supported Skills, Supported Skills have 1% increased Skill Effect Duration, Supported Skills deal 0.5% increased Physical Damage, Supported Attacks have 0.5% chance to cause Bleeding, Supported Attacks have 0.5% chance to Impale Enemies on Hit, Supported Skills deal (30-49)% more Physical Projectile Attack Damage, Supported Skills have 0.5% increased Minion Movement Speed, Minions from Supported Skills have 1% increased Cooldown Recovery Rate, Supported Skills have (25-44)% increased Minion Movement Speed. These passive skills grant increased cast speed while dual wielding. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Beams Split towards 0.1 additional targets, Deals (2-185) to (7-555) Lightning Damage. It does not grant a bonus to your character, but to skills in sockets connected to it. Cast speed is a derived stat which is equal to 1 divided by Cast Time.
Speed Aura | PoE Wiki Midnight tinkering begets midday murdering; "The Midnight Tinkerer's aid was invaluable during our brief alliance. The wave deals more damage to closer enemies. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Something within the machine never stops moving. Cannot support triggered skills, instant skills, orb skills, brands, skills which reserve mana, or skills used by totems, traps, or mines. Deals (1-37) to (19-707) Lightning Damage. Action speed increases the number of animations per second that a character can use. 1.5% increased Damage with Hits against Chilled Enemies. Supported Skills deal up to (25-39)% more Melee Damage to Enemies, based on proximity, Supported Skills have (20-44)% increased Attack Speed. Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies. As a soldier you want to get close to enemy archers. 0.5% chance to deal Damage without removing Charges, 2% increased Damage if three different Charge types removed, Deals (56-394) to (203-1422) base Lightning Damage per Power Charge removed. The extra targets must be a minimum distance from the user. Discharge all the character's charges to deal elemental damage to all nearby monsters. +(3-4) to Melee Strike Range while Unarmed. Curses all targets in an area, reducing their accuracy and making them deal less damage. Attack speed is a keyword and refers to attacks could be performed at a time in one second. A list of base items that affect attack speed. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from.
PoE Haste Aura Gem Guide - 17% increased Attack Speed, Cast Speed [POE 3.16] Cast on Crit Guide: Attack Speed & CDR. Maximize - YouTube Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life. The result of the catalytic reaction would be either immortality for all, Cast Speed and Spell Critical Strike Chance, Physical Damage and Attack and Cast Speed, 3% increased Attack Speed while Dual Wielding, 4% increased Cast Speed while Dual Wielding, 3% increased Cast Speed while Dual Wielding, 8% increased Spell Damage while Dual Wielding, 5% increased Cast Speed while Dual Wielding, Curse Skills have 10% increased Cast Speed, Spells Cast by Totems have 5% increased Cast Speed, Totem Attack and Cast Speed, Brand Cast Speed, Channelling Skills deal 10% increased Damage, Channelling Skills have 5% increased Attack and Cast Speed, 4% increased Cast Speed while holding a Shield, Staff Area of Effect and Attack and Cast Speed, 8% increased Area of Effect while wielding a Staff, +2% Chance to Block Attack Damage while wielding a Staff, Flasks applied to you have 10% increased Effect, 5% increased Spell Damage per 5% Chance to Block Attack Damage, Claw Attacks deal 25% increased Damage with Hits and Ailments, 10% increased Area of Effect while wielding a Staff, 0.6% of Spell Damage Leeched as Energy Shield, 12% increased Cast Speed with Brand Skills, Channelling Skills deal 15% increased Damage. ", Centuries of development in steel armoursmithing. :) It's 11 times base speed. Only three men survived. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. "The Karui savages claim the weapon was forged by their fire god.
How to get crazy attack/cast speed? : r/pathofexile - Reddit Sets a marker at a location. Blood rage is part of the reason Low Life builds are so powerful. Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Channel to project an illusion which you steer. Death creeps closer; unseen, inexorable, hungry. What drives us to kill, to carve and to shred? Desperate times demand desperate measures. Only three men survived.". You should aim to get an attack speed as close to but under the listed numbers above, going over will result in a sharp drop in trigger rate, Trigger rate is displayed in pob if you select the spell being triggered as the main skill, to check your aps you must manually select the linked attack skill in the second dropdown of the main skill list Swipe your shield, dealing area damage in three waves in front of you. It seems to, "Whatever these maps are, it is clear they are dangerous. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. Right click to remove from the Socket. Unleash a beam of fire that burns enemies it touches. it is granted to a rare monster, by the archnemesis monster mod Hasted (displayed in the monster name as a prefix: Swift; magic version ( Swift) does not have monster aura). Guard your darkest thoughts well, for they are. These passive skills grant increased attack speed with axes. It offers you nothing. Buff. Shares a cooldown with other Blink skills. Suddently, I want to make a build around that. Forge your Perseverance on the Anvil of Faith. "Though ingenius instruments have been found, There is nothing, flesh, spirit, or stone, Knowledge brings power, and with power you can. (1-56) to (2-85) Added Attack Physical Damage. That was Erqi. (60-90)% increased Unveiled Modifier magnitudes. Requires a Mace, Sceptre, Axe or Staff. Touch not the thorn, for only blood and pain await. Traps are very similar to spells, but are not affected by cast speed or spell damage mods. 50% of Physical Damage Converted to Lightning Damage. What is greed but trading a mountain of death for a sliver of life?
Mine throwing speed / Spell casting speed :: Path of Exile General That was Erqi. Enemies you would land on are pushed out of the way. These attacks have a small randomised spread. Supported Attacks deal (1-4) to (2-7) added Physical Damage with Weapons per 10 Rage. Every third Attack with Supported Melee Attacks deals a Ruthless Blow. Fires a piercing shot that travels until it reaches the targeted location. Dive through enemies, dealing weapon damage. Requires a claw, dagger or sword. This base speed can be increased by attack speed modifiers. What drives us to kill, to carve and to shred?
anomalous kinetic bolt doesn't convert cast speed from "attack - Reddit Modifiers to cast speed will increase how frequently it does this. There are passive skills that grant cast speed bonuses. Only works with Daggers, Claws, and One-Handed Swords. There are two things to know about fighting: "I'm a painter, and crimson is my chosen hue. Cant find it now of someone has seen it could you show a link ty. Requires an Axe, Mace, Sceptre, Staff or Unarmed. Keboom. You unleash an additional hit for each stage reached once the channelling ends. Supported Skills have 1% increased Cast Speed, Supported Skills have 2.5% increased Seal gain frequency while you are Channelling, Supported Spells gain a Seal every (0.9-0.71) seconds, to a maximum of 3 Seals. Fires a piercing shot that travels until it reaches the targeted location. Totems cast by players use their skills according to the player's stats, including modifiers from charges and buffs (like auras) affecting the player. His final sensation was of the executioner's blade. A list of unique items that affect attack speed. Performs two fast strikes with a melee weapon. Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. Each time it changes direction, a secondary projectile breaks off, flying in the direction it changed away from. Attack speed with one-handed melee weapons, Attack speed with two-handed melee weapons. If this skill hits an enemy, you gain an aura buff, granting you and your allies additional lightning damage for a duration. Creates a magical brand which can attach to a nearby enemy. Cannot be supported by Multistrike. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. "I do not believe in disguising my disappointment.". Place into an allocated Jewel Socket on the Passive Skill Tree. Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. modified cast time Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies. They fly out and then return to you, in a spinning attack that damages enemies in their path. Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Supported Skills have 0.5% increased Projectile Speed, Strength's Damage bonus applies to all Spell Damage as well for Supported Skills, Supported Skills have 0.5% less Skill Effect Duration, Bleeding inflicted by Supported Skills deals Damage 0.5% faster, Supported Skills have (40-49)% less Skill Effect Duration.
Path of exile attack speed = cast speed : r/pathofexile - Reddit You and nearby Allies have 0.5% increased Totem Placement speed, You and nearby Allies have 0.2% increased Projectile Speed, Buffs on You and nearby Allies expire 0.25% faster, You and nearby allies gain (9-16)% increased Attack Speed. Accelerating Catalyst adds quality that enhances Speed modifiers on a ring, amulet or belt. ", < 1 to 2 Random corrupted implicit modifiers>. theres totem cast speed nodes for that. Inflict non-Damaging Ailments as though dealing 5% more Damage. Being near it grants you more attack speed. Place into an allocated jewel socket on the Passive Skill Tree. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything.
10903% cast speed project results : r/pathofexile - Reddit "The sharper the pain, the sharper the mind. Projectiles Pierce 0.1 additional Targets. Attack speed is a keyword and refers to attacks could be performed at a time in one second. Some unique items increase or reduce cast speed by a percentage. The strongest thrive. One by one, they stood their ground against a creature. Minions cannot gain rage. If the branded enemy has 20 energy, each activation will instead deal a pulse of area damage. "A raging Solaris seared and contorted the orb's surface. Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. The skill consumes other nearby corpses, increasing the duration for each corpse consumed. Supported Skills will summon a Totem which uses that Skill, Supported Skills deal 0.5% increased Cold Damage, Supported Skills have 0.5% increased Attack and Cast Speed, Supported Skills have 1% of Physical Damage Converted to Cold Damage, Supported Skills have (4-169) to (6-254) added Cold Damage. These passive skills grant increased attack speed. "A raging Solaris seared and contorted the orb's surface. A sword he brought, his foes to maim and rend, A merciful murderer swept through the streets of Sarn, "Three test subjects confirmed Prototype #495 creates an additional. Place into an allocated Jewel Socket on the Passive Skill Tree. Fires a projectile that will pierce through enemies to impact the ground at the targeted location, creating a Bone Archer corpse where it lands. If using the "Attack in Place" option, the direction is reversed. These passive skills grant increased attack speed with maces. Cannot support Vaal skills or triggered skills. 1.88 Increases and Reductions to Cast Speed apply to Attack Speed at 2.5% of their value. In the past it is also granted by the prefix mod . Throws a spectral copy of your shield as a projectile which cannot pierce, and deals off-hand damage augmented by the defences of the shield. They wrap around you until your blood turns as cold as theirs. Supports melee attack skills.
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